save-and-restore-progress-for-audio fix #10 #16
@ -203,8 +203,13 @@ export default {
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this.audio.play();
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this.audio.play();
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}
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}
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},
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},
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reset(container) {
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reset(item) {
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this.$store.dispatch("user/resetProgress", container);
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let parentId = item.parent._id;
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if (item.parent.parent && item.parent.parent.tracks) {
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parentId = item.parent.parent._id;
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}
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console.log(parentId);
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this.$store.dispatch("user/resetProgress", parentId);
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window.clearInterval(this.intervalProgress);
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window.clearInterval(this.intervalProgress);
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window.clearInterval(this.intervalState);
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window.clearInterval(this.intervalState);
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@ -98,12 +98,12 @@ export default {
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parent.progress = res.data;
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parent.progress = res.data;
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});
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});
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},
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},
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resetProgress(context, item) {
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resetProgress(context, parentId) {
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if (context.state._id == -1) {
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if (context.state._id == -1) {
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return;
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return;
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}
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}
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axios
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axios
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.delete(context.rootGetters.server + "/api/user/progress/" + item.album_id, context.rootGetters.headers);
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.delete(context.rootGetters.server + "/api/user/progress/" + parentId, context.rootGetters.headers);
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},
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},
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savePlayerSettings(context) {
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savePlayerSettings(context) {
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let body = {
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let body = {
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